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    <title>FREE ANIMATION TUTORIALS</title>
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    <description>These tutorials are designed to show the uses of Adobe After Effects and Flash as powerful character animation and story telling tools.  I will be walking you through many of the rigging tools and workflows used to create puppet-able and traditionally animated characters.</description>
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      <title>2D To 3D Photo Conversion Using a Displacement Map</title>
      <link>http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2010/1/11_2D_To_3D_Photo_Conversion_Using_a_Displacement_Map.html</link>
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      <pubDate>Mon, 11 Jan 2010 21:26:42 -0500</pubDate>
      <description>&lt;a href=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2010/1/11_2D_To_3D_Photo_Conversion_Using_a_Displacement_Map_files/2D_3D.jpg&quot;&gt;&lt;img src=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Media/2D_3D_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:275px; height:156px;&quot;/&gt;&lt;/a&gt;Convert 2D Photos or Videos into 3D using a displacement map.</description>
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      <title>Using Parenting and Puppet Tools</title>
      <link>http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/3/7_Using_Parenting_and_Puppet_Tools.html</link>
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      <pubDate>Sat, 7 Mar 2009 23:16:33 -0500</pubDate>
      <description>&lt;a href=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/3/7_Using_Parenting_and_Puppet_Tools_files/Puppet_Still.jpg&quot;&gt;&lt;img src=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Media/Puppet_Still_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:249px; height:199px;&quot;/&gt;&lt;/a&gt;In this podcast I will show you how to use parenting and the puppet tool to create a basic bone structure for animating arms.  This can also be used for legs.</description>
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      <title>Using Time Remapping for Lip-sync</title>
      <link>http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_Using_Time_Remapping_for_Lip-sync.html</link>
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      <pubDate>Wed, 7 Jan 2009 23:08:52 -0500</pubDate>
      <description>&lt;a href=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_Using_Time_Remapping_for_Lip-sync_files/Lip_sync.jpg&quot;&gt;&lt;img src=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Media/Lip_sync_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:249px; height:189px;&quot;/&gt;&lt;/a&gt;Time Remapping is a great tool to use for rigging an animated character.  Using time remapping in conjunction with a NULL helps with speeding up animation workflow.  This process can be used for other elements in the character rig.  Click on image to start tutorial full screen in new window.</description>
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      <title>Creating a Character in Photoshop</title>
      <link>http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_Creating_a_Character_in_Photoshop.html</link>
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      <pubDate>Wed, 7 Jan 2009 22:43:19 -0500</pubDate>
      <description>&lt;a href=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_Creating_a_Character_in_Photoshop_files/Photo_Elements.jpg&quot;&gt;&lt;img src=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Media/Photo_Elements_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:249px; height:189px;&quot;/&gt;&lt;/a&gt;I will walk you through what you will need to create for a dynamic and versatile animated character.  The more organized the file the better it is to rig and animate.  Click on image to start tutorial full screen in new window.</description>
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      <title>After Effects and Flash Similarities</title>
      <link>http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_After_Effects_and_Flash_Similarities.html</link>
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      <pubDate>Wed, 7 Jan 2009 20:39:20 -0500</pubDate>
      <description>&lt;a href=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Entries/2009/1/7_After_Effects_and_Flash_Similarities_files/AE_Flash_Simil.jpg&quot;&gt;&lt;img src=&quot;http://www.slipperyrocknyc.com/SlipperyRockNYC/Animation_Tutorials/Media/AE_Flash_Simil_1.jpg&quot; style=&quot;float:left; padding-right:10px; padding-bottom:10px; width:275px; height:156px;&quot;/&gt;&lt;/a&gt;If you know one of these programs then you are half way to knowing the other.  After Effects and Flash are very similar in their layout and organization of their projects.  The main differences are that Flash has a strong drawing and programing aspect where After Effects focuses on compositing, effects and high end graphic output. </description>
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